#pragma once
#include "Emitter.h"
#include <string>
using namespace std;
class EmitterManager
{
	vector<Emitter*> EmitterArray;

	EmitterManager(void);
	~EmitterManager(void);
public:
	
	static EmitterManager* GetInstance();
	static void DeleteInstance();

	Emitter* GetEmitter( string EmitterName );
	void ClearEmitters();
	void Load(string emittername, string filename, bool isActive, float posX, float posY);
};

